The previously beateb nations decide to counter their exile, and they come back in monstrous force. In the intro, Order is put across as abusive of their newly found properties, committing genocides, burning villages to the ground, that sorta stuff. Players can gather Gold and Mana to purchase units, use abilities, in turn which will be used in either a series of short skirmishes are massive battles. A wave of violent Order troops about to attack. The right click does work on Stick War II, mainly used to direct units where to go or to attack a specific enemy. You can't take control over a single unit the old way with a space bar and arrow keys, but you can still command a single one on where to attack, which kinda simulates it.
However the basic idea is the same- destroy the enemy Statue before they destroy yours. Stick War II is highly influenced by the prequel, but with new Units and Technologies. But the nations can not be divided for long, because an evil power rises northward of Inamorta. But now, in a quest to regain their homeland, they must fight the abusive Order nation. After Order defeated the enormous giant at the end of Stick War, the weapon-worshiping nation fled to the outskirts of Inamorta.